[Resolvido] oque esta errado nessa funçao?
var newplayerX = 10;
var newplayerY = 10;
function drawMap(){
for(i=0;i<map.length;i++){
for(j=0;j<map[i].length;j++){
var drawTile= map[i][j];
var drawObj = objectMap[i][j];
var xpos = (i-j)*tileH + mapX;
var ypos = (i+j)*tileH/2+ mapY;
ctx.drawImage(tileImg[drawTile],xpos,ypos);
if(drawObj){
ctx.drawImage(objectImg[drawObj-1],xpos,ypos-(objectImg[drawObj-1].height/2));
}
}
}
function addplayer()
{
var xpos = (newplayerX+newplayerY)*tileH + mapX;
var ypos = (newplayerX+newplayerY)*tileH/2+ mapY;
ctx.drawImage(charImg[0],xpos,ypos-(charImg[0].height/2));
}
porque nao funciona a funçao addplayer?
alguem sabe como resolver?
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